Parya Bahrami

About

I close the loop between design and code.

Ambiguous problems become build-ready experiences — framed, prototyped, and proven across SaaS, B2B, ERP, and AI-native work.

Design Technologist · Tehran

Before the screen

My work begins while the problem is still unclear. I study users and markets, define product logic, and shape ideas into experiences a team can build — and that I can prototype myself when the handoff would otherwise become a translation tax. The interface arrives late on purpose. By then the argument is already sharper.

Across SaaS, B2B, ERP, e-commerce, and AI-assisted products I have designed complex workflows, operational tools, design systems, and end-to-end product surfaces — then carried them into code, motion, and testable builds. Dense systems, many roles, real constraints. The craft is making that complexity feel obvious without pretending it is simple.

Design as a system that holds

I do not treat design as a visual layer added at the end. I use it to reduce uncertainty, align teams, and keep user needs, business goals, and technology in one conversation — then close the loop in Figma, Framer, Rive, Cursor, and GitHub. Evidence before ornament. Behaviour over opinion. A prototype that can be wrong beats a deck that can only be admired.

If it cannot be built, reviewed, or broken, it is not finished design — it is a wish.

That is why I care about AI-native experiences, behaviour-informed design, and scalable systems — quiet defaults, handoff rules, and the paths people take when nobody is watching. Judgment stays human. The tools stay in the loop.

What follows me off the clock

Music runs from Bach to alternative rock and Radiohead — counterpoint one hour, a crooked guitar line the next. Classical European painting and art history pull me for the same reason: old structure next to a new surface, classic and modern holding each other honest.

I read plays. I like presenting — arguing an idea in a room until it holds. Forests and lone trees stay with me. Underneath it is the same tension as the work: logic beside craft, science beside art — the balance design and code ask of each other every day.

The practice

How the loop closes.

Discover

Product Discovery & Research

  • Problem framing before solution sketching
  • Global-market user research and stakeholder interviews
  • JTBD and segmentation across user groups
  • Product analytics: Clarity, Mixpanel, Dovetail, CRM
  • Heuristic evaluation and journey mapping
System

Design Systems & DesignOps

  • System architecture, build and maintenance
  • 45 components with tokens and variables, Vue.js-compatible
  • Roughly 40% shorter rework and iteration cycles
  • Dev-ready handoff as a standard, not a favour
  • One design language across product and marketing
AI

AI-Native Experiences

  • Agent Experience as a first-class design surface
  • Human-in-the-loop flows: review, correct, approve
  • AI Comment feature design
  • AI-assisted consultation booking, designed and built
Build

Design Technology

  • Prototypes turned into testable products
  • Cursor, Claude, Codex, GitHub in the daily loop
  • Motion with Rive; interactive prototyping in Framer
  • HTML, CSS and JavaScript — enough to build, enough to argue
  • WCAG 2.2 as a working constraint

Tools

Frame. Build. Prove.

Instruments matter only when they close the design–code loop. Hover a tool to see what it is for in the work.

01

Design

Where the argument becomes visible.

02

Build

Where the idea becomes pushable.

03

Sense

Where behaviour answers back.

Experience

Directam

Design Technologist · 2025–2026 · SaaS Social Media Management

Shared design language carried into a Vue-ready system, ResearchOps, a rebuilt funnel, and AI features I designed — and built — around Agent Experience.

Read case study

Airplus

Product Designer · 2024–2025 · Online travel booking · B2C / B2B / ERP

Online travel booking platform — flights, hotels, trains and tours — designed end to end across B2C, B2B and ERP.

Read case study

Seenova

Product Designer (freelance) · 2023–25 · Creative Communication Agency

Product architecture and interaction framed first, then prototypes the team could operate. Same years: Saltvision and Roominest — shorter engagements on the work archive.

Read case study

Shahid Ashrafi Esfahani University

BSc Software Engineering

The engineering half of the toolkit — enough to build, enough to argue, enough to keep handoff from becoming a translation problem.